XELAWL Megamixer THREE BEE-LEEVE is the third game in the "XELAWL Megamixer-franchise" and the sequel to XELAWL Megamixer Boogie-Woogie and its definitive edition XELAWL Megamixer Loonie Boogie-Woogie. This game was officially announced on 12/6 - 2025.
Plot[]
Father Derpikorn was gathering a huge amount of power in an attempt to finish the work of his god; Gustavo Urbano Dulamalo. As he did this, a huge amount of people tried to stop him while other relished in the chaos and some even helped Father Derpikorn out.
But elsewhere in this massive and unstable multiverse, a different powerful deity along with his brother and pet were taking advantage of the chaos to start his own conquest of the multiverse. As Father Derpikorn was doing his thing, these deities quickly gathering power and sought out to make themselves invincible. Once they had enough power, they would destroy everything that stood in their way, including Father Derpikorn if it came to that. This massive shared multiverse was so wide that nobody who was dealing with Father Derpikorn had any idea what was happening regarding these other three deities. Even if there are a few that have fourth-wall awareness beyond these worlds. Likewise the people that was originally invited by Ronya Rainshine to the initial tournament didn’t know anything about this and neither did the “Legendary Warriors of Hope”. Though there were some people that were brought over from the “Super ARC Bros. Brawl-series” to participate in this conflict, like what happened with Elijah Eubank in the previous game. Nobody even knows if Father Derpikorn, if he were to succeed in his goal, would go after these deities and make them submit to Gustavo Urbano Dulamalo as well.
Though that did not mean there were people who would just sit back and allow them to succeed. Many heroes and some neutral-aligned folks gathered together under the leadership of Flower Breeze, to prevent the destruction of all. Though there were also those who like with Father Derpikorn, saw an opportunity and decided to make their own dreams come true, whatever it meant helping the deities or not. These people ranged from being all-out evil to being neutral though leaning more towards the evil side. One such being is a cute little bunny that had the power to multiply itself at a rapid pace in really grotesque manners, thus creating an army that can easily overwhelm any other force through numbers alone.
Is it possible for the playable cast of this game to defeat these deities? Does the player holding the controller have the skill, strength and determination to beat all the challenges and save the multiverse? Am I done asking silly questions? Yes! I am sure these people will give it their all, even if the threat of failure lingers over them all through this whole process.
These three deities must be stopped at any cost and the ones who ultimately succeeds, even if they are evil at heart or simply did it out of boredom and not for a desire to save everyone, will certainly be remembered as the eternal heroes of; XELAWL Megamixer THREE BEE-LEEVE!
Adventure Mode: "W's" World[]
This is a single-player story mode and revolves around most of the fighters teaming up to defeat the "ultimate enemy" that is responsible for all the characters being brought into this shared universe. During some parts of the mode, there will be cut scenes that explains what is going on in correlation to the events of the previous game that takes place at the exact same time as the events of this game. While also showing how "the ultimate enemy" got all of its power, how it gathered its allies and how some characters made allies and/or friends in their journey to save everyone. The "ultimate enemy" is the same one as in the end of Classic Mode, except that it is much harder in this mode with several more attacks and the player does not get a chance to heal between the phases. This mode has a navigable map and several battles that acts like the Event Battles from Super Smash Bros. Brawl and Super Smash Bros. for Wii U. The player can pick any it pleases, except for some battles where a specific character is required. Several of the game's unlockable songs and posters can be obtained here by completing certain challenges. The player will also receive "skill points" after clearing challenges that can be used to obtain more health, power, defenses and speed on a skill tree.
Differences from XELAWL Megamixer (Loonie) Boogie-Woogie[]
These are the confirmed differences that this game will have from the previous game:
- There will not be any DLC added to this game after the game is released.
- The characters does not have rivals that are fought before the Sub-Boss in Classic Mode.
- There is no traditional Story Mode, instead there is a mode similar to Super Smash Bros. Ultimate's "World of Light", with several cutscenes that showcases the story.
Playable Characters[]
The roster for "XELAWL Megamixer Boogie-Woogie" consists of 70 characters, 44 of them are unlocked by beating "Classic Mode" with a specific character. As of now, the possibility of a playable character getting removed due to it being added into any other Lawl-game is unlikely. If it would happen, then a replacement would be found in one way or another. Any character that has a "¤" underneath its "origin" indicates that the character is an unlockable one.
(Pokémon Horizons: The Series)
(Gradius)
(DeviantArt - TwilyIsBestPone)
(Senran Kagura: Portrait of Girls)
¤
(Don't Toy With Me, Miss Nagatoro)
(Home Depot)
¤
(Ys Origin)
(Granblue Fantasy)
¤
(Crash Team Racing)
¤
(Comedy Central - Jeff Dunham)
¤
(Skylanders: Giants)
(My Little Pony: Equestria Girls)
¤
(Crash Bash)
(The Thief and the Cobbler)
(Venom)
(Dragon Ball)
(Yo-kai Watch)
¤
Unlock Criteria[]
Nr. | Character | Unlock Criteria | Nr. | Character | Unlock Criteria | Nr. | Character | Unlock Criteria | Nr. | Character | Unlock Criteria | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | TBA | Beat Classic Mode as TBA |
2 | TBA | Beat Classic Mode as TBA |
3 | TBA | Beat Classic Mode as TBA |
4 | TBA | Beat Classic Mode as TBA | |||
5 | TBA | Beat Classic Mode as TBA |
6 | TBA | Beat Classic Mode as TBA |
7 | TBA | Beat Classic Mode as TBA |
8 | TBA | Beat Classic Mode as TBA | |||
9 | TBA | Beat Classic Mode as TBA |
10 | TBA | Beat Classic Mode as TBA |
11 | Haruka | Beat Classic Mode as Hayase Nagatoro |
12 | TBA | Beat Classic Mode as TBA | |||
13 | Homer D. Poe | Beat Classic Mode as TBA |
14 | TBA | Beat Classic Mode as TBA |
15 | TBA | Beat Classic Mode as TBA |
16 | TBA | Beat Classic Mode as TBA | |||
17 | TBA | Beat Classic Mode as TBA |
18 | TBA | Beat Classic Mode as TBA |
19 | TBA | Beat Classic Mode as TBA |
20 | Narmaya | Beat Classic Mode as TBA | |||
21 | Nitros Oxide | Beat Classic Mode as Rilla Roo |
22 | TBA | Beat Classic Mode as TBA |
23 | TBA | Beat Classic Mode as TBA |
24 | TBA | Beat Classic Mode as TBA | |||
25 | TBA | Beat Classic Mode as TBA |
26 | TBA | Beat Classic Mode as TBA |
27 | TBA | Beat Classic Mode as TBA |
28 | Peanut & José | Beat Classic Mode as Homer D. Poe | |||
29 | TBA | Beat Classic Mode as TBA |
30 | Rainbow Dash | Beat Classic Mode as Flower Breeze |
31 | TBA | Beat Classic Mode as TBA |
32 | TBA | Beat Classic Mode as TBA | |||
33 | TBA | Beat Classic Mode as TBA |
34 | TBA | Beat Classic Mode as TBA |
35 | TBA | Beat Classic Mode as TBA |
36 | TBA | Beat Classic Mode as TBA | |||
37 | TBA | Beat Classic Mode as TBA |
38 | TBA | Beat Classic Mode as TBA |
39 | TBA | Beat Classic Mode as TBA |
40 | TBA | Beat Classic Mode as TBA | |||
41 | TBA | Beat Classic Mode as TBA |
42 | TBA | Beat Classic Mode as TBA |
43 | Yo-kai Watch Trio | Beat Classic Mode as TBA |
44 | TBA | Beat Classic Mode as TBA |
Character Category[]
Just like in the "Super ARC Bros.-series" and the previous "XELAWL Megamixer-games", the entire cast in divided into four categories. These categories are; CELEBRITY, CULT, MYSTIC and YOUTUBE POOP. Though these categories are listed in the same order as in the "Super ARC Bros.-series" down below. The reasons why these characters are in these categories are because of who they are as characters and the theme of the franchise they originate from. Though characters from the same franchise are in the same category, unless there is a specific reason for it.
CELEBRITY | CULT | MYSTIC | YOUTUBE POOP |
---|---|---|---|
Character Alignments[]
Throughout the story of XELAWL Megamixer THREE BEE-LEEVE, the characters will take different sides depending on who they are as people and their alliances. This list below, matches more with the story itself with some of them being more like how the characters were aligned in their "source material".
EVIL | GOOD | NEUTRAL |
---|---|---|
Stages[]
There will be 44 stages in the game, with 22 of them being unlockable. These stages are mostly unlocked by beating Classic Mode as a specific character (along with unlocking the character that the stage belongs to), while others are unlocked by playing a set amount of battles in versus mode. The unlockable stages are indicated by an "¤" underneath their "origin". There are no "Omega" or "Battlefield-variants" of the stages, but the player can chose to play on a hazardless version of that particular stage. All the stages are able to support up to eight players at once.
Just like with the playable characters, any stage that has an ¤ underneath its "origin", indicates that the stage is unlockable.
Unlock Criteria[]
Nr. | Stage | Unlock Criteria | Nr. | Stage | Unlock Criteria | |
---|---|---|---|---|---|---|
1 | Asakusa Shopping District | Unlock Haruka | 2 | TBA | Unlock TBA | |
3 | TBA | Unlock TBA | 4 | TBA | Unlock TBA | |
5 | TBA | Unlock TBA | 6 | TBA | Unlock TBA | |
7 | TBA | Unlock TBA | 8 | TBA | Unlock TBA | |
9 | TBA | Unlock TBA | 10 | TBA | Unlock TBA | |
11 | Oxide Station | Unlock Nitros Oxide | 12 | TBA | Unlock TBA | |
13 | TBA | Unlock TBA | 14 | TBA | Unlock TBA | |
15 | TBA | Unlock TBA | 16 | TBA | Unlock TBA | |
17 | TBA | Unlock TBA | 18 | TBA | Unlock TBA | |
19 | TBA | Unlock TBA | 20 | TBA | Unlock TBA | |
21 | Wuhu Island | Beat Classic Mode with 20 different characters | 22 | TBA | Unlock TBA |
My Music[]
Just like in the previous XELAWL Megamixer-games. The player is able to adjust what songs will play on the stages and how high the likelihood of them playing (this includes on the main menu). Songs that have a ¤ next to it indicated that the song is unlockable either by completing chellenges or buy them from the shop. Though the unlockable songs for an unlockable stage will not be avalible until the stage itself has been unlocked.
Items[]
Items appears in this game act just like in the previous games. These items appear in various different shapes and sizes that can help the character that picks it up and/or hinder the opponent(s). The player can decide which items can appear and how often or if the player prefers and the items can be turned off all-together. All by adjusting them in the "Battle Settings" that appears before the player gets to choose the stage. This amount does not include the items that the characters themselves can bring into the stage through their special moves.
Containers[]
Regular Items[]
The items that have an "¤" next to them indicates that it is a new addition to XELAWL Megamixer THREE BEE-LEEVE.
(Pokémon Scarlet & Violet)
¤
Item Descriptions[]
All of the items that were not directly brought over from the Super Smash Bros.-games and other Lawl-games (like Lawl X and Lawl Nova) are described in this section, regardless if the items are brand-new or not. The Crates and Barrels work just like they do in the Super Smash Bros.-games, even if they do not have the "Super Smash Bros.-logo" on them. The items that have an "¤" next to them indicates that it is a new addition to XELAWL Megamixer THREE BEE-LEEVE.
NR. | ITEM | DESCRIPTION |
---|---|---|
1 | Bounce Crate --- ¤ |
If a character jumps and land son this item then it will periodically give Wumpa Fruits to the character. Once the character have received 10 Wumpa Fruits (after 3 – 4 bounces), then all of the characters Special Moves will be enhanced either for 15 seconds or until the character loses a stock. If the “enhanced” character gets hit, then the “Wumpa-counter” will go down and the effect will disappear. The “Wumpa-counter” will remain the same until more Wumpa Fruits are collected, but losing a stock will reset the counter back to 0. Destroying the Wumpa Crate before bouncing on it will destroy all the Wumpa Fruits inside the crate. |
2 | Bulletproof Vest | The character puts on the vest and takes half the damage and knockback from projectiles for twelve seconds. While also taking less damage from physical attacks, though it will not prevent the wearer from recieving knockback from the physical attacks it gets hit by. |
3 | Clonopy Machine --- ¤ |
If a character stands next to this machine and presses the A-button, the character will get sucked into the machine. After a brief delay, the character will come back out alongside an identical clone of that character. The clone will run around and attack the opponent(s) randomly, while the original character can be controlled like usual. The clone can use items and has much less health. If an opponent knocks out the copy, then it will count as ½ stock. After the Clonopy Machine has been used, it will stay on the stage for ten more seconds before it disappears. If it isn’t used, the Clonopy Machine will stay for 15 seconds. It cannot be destroyed by the characters. |
4 | Muffin | The character that eats the muffin and gets anywhere between 5 % and 30 % of its stamina healed up while also having a 20 % chance of getting rid of any negative status-effects that the character may suffer from. |
5 | Roomba | If it is untouched for three seconds after it appeared on the stage, it will slowly move around on the stage. Sucking up most traps that are in its way. When it reaches a ledge or bumps into a wall, it will turn around and move towards the opposite direction. An opponent that comes close to the Roomba will trip over it and receive 2 % damage. While it moves around, it will affect all characters on the stage. But if a character picks it up and throws it, then the Roomba will not harm that character in any way. It can be attacked by attacks that affects the ground and once it takes 14 % damage, it will break. It will receive the same amount of damage as it deals to an opponent when it is thrown (5 %). If it wasn’t destroyed by the characters, the Roomba will disappear on its own after ten seconds has passed since it appeared. |
6 | Snowy the Snowman Parts | Snowy appears in a three parts (the head, the upper body and arms and the lower body), just like the Dragoon and the Daybreak. Once all three parts have been assembled by one character. Snowy will put himself together and stand in one place for thirty seconds. During this time, Snowy will throw snowballs towards the opponents with one second between each thrown snowball. Snowy will automatically aim in on the opponent(s) as he throws the snowballs, regardless of where they are, but the snowballs will not fly through walls. Each snowball deals 7 % damage and has a 1/5 chance of freezing an opponent that it hits. |
7 | Socker Boppers | The character puts on the Socker Boppers and has all of its non-special moves with punches from the Socker Boppers. These punches act like Little Mac's non-special moves, in terms of armor and power. Even recieving a powerful rapid-jab, even if the character did not have one beforehand. While the forwards smash-attack will become as powerful as King K. Rool's forwards smash-attack. The character will wear the Socker Boppers for ten seconds, before they disappear. |
8 | Stop Sign --- ¤ |
When a character picks up the Stop Sign, then it will act just like any other ”slashing-weapon” but with more reach and more power towards the actual sign itself, just like the Ore Club except without the ability to create tornadoes. Though once it is thrown, it will implant itself into the stage and prevent anyone from crossing it for thirty seconds, including the character that threw it. It can be destroyed if it takes 75 % damage from various projectiles and attacks that affects the ground. It cannot be picked up by any other character once it had been planted into the stage. |
9 | Trombone | The character picks up the trombone and can carry it around the battle. If the player holds in the A-button, the character will start playing the trombone and prevent the opponent(s) to attack it. As the opponent(s) cover their ears due tot he music. The character can play the trombone as much as it wishes, but the longer it plays the less effective the music wll become. Just like Bowser's and Charizard's Standard B's. |
10 | Wiglett --- ¤ |
Wiglett appears on a random spot buried into the stage. If a character passes by, Wiglett will emerge from the stage and attack the character by swinging its body around. Sometimes Wiglett will discretely peak up to look around, thus revealing its location to any character that pays attention though a lot of the time the characters won't notice. Wiglett will stay on the stage for a total of twenty seconds before it disappears. It cannot be attacked by the characters, even with moves that affects the ground. |
11 | Xelawassist Trophy | The character picks up this item and summons another character from the playable roster that is not participating in the battle. The character will perform one of its four special moves and then leave the stage. Just like how the "Novassist Trophy" works in Super Smash Bros. Lawl Nova. |
Game Modes[]
XELAWL Megamixer THREE BEE-LEEVE offers plenty of different modes in which the players can duke it out together, either alone or in groups. All of them function just like they did in XELAWL Megamixer (Loonie) Boogie-Woogie, though they have received tweaks to be more balanced around the new mechanics of this game.
Versus Mode[]
In this mode, up to eight people can get together and play the game, with any characters and stages that have been unlocked at the current moment. The rules can be customized in any way the player likes. If the player prefers to play against computer-controlled opponents or even if the player just want to watch computer-controlled characters duke it out. In some cases, the players will be able to unlock additional content by playing a certain amount of matches. Once the battle is over, the winner will stand in a room that looks like the "Celebration Clouds" in Super Smash Bros. Brawl and perform its victory pose. All while the opponents will be inside their own box and applaud the winner, just like in Super Smash Bros. Ultimate.
Classic Mode[]
The Classic Mode will consist of several different stages. If the player loses a battle, then the player is allowed to continue at the cost of receiving less rewards upon completion. Like in Super Smash Bros. Brawl, the player can choose between five different difficulties: Easy, Normal, Hard, Really Hard and AAYY LMAO. Once the player has cleared Classic Mode with a character, a special emblem will appear in the top-right corner of that character on the "Classic Mode-character select-screen" (just like in Super Smash Bros. Ultimate). At first only the starter characters can be fought in this mode, but as more characters gets unlocked, the unlocked characters will show up in this mode.
All-Star Mode[]
After all of the unlockable characters have been unlocked, All-Star Mode gets unlocked. In which the player has to fight through all the characters in the roster. The characters will be split up into ten different teams with seven characters in each, these teams are called: "All-Star Teams". Some of the characters could be part of multiple teams, but for balancing reasons the characters are only featured in one team. Between each battle, the player will be sent to a "Resting Area" where the player can see which All-Star Team is coming up next, which teams have been beaten and which teams are left. There are also three Heart Containers that the player can use to heal up any damage that has been taken.
ALL-STAR TEAM | ALL-STAR TEAM | ALL-STAR TEAM | ALL-STAR TEAM | ALL-STAR TEAM | ||||
---|---|---|---|---|---|---|---|---|
BUSTY BABES (Women that are known for their sexy bodies but can still kick ass) |
CARTOONY FELLAS (Characters that are either from cartoons and/or act cartoony) |
CULT CLASSICS (Characters from old media that might have been forgotten by the masses) |
DISNEY-LIKE (Characters owned by Disney and/or represents their agendas) |
TBA
| ||||
INTERNET (Characters that either originated or became popular on the Internet) |
POKÉMON (Characters connected to the Pokémon-franchise in some way) |
SCIENCE-FICTION (Characters that are connected to science and/or outer space) |
SHONEN JUMP (Characters originating from media published by Shonen Jump) |
VIDEO GAME DUDES (Male/precieved male characters from Video Games) |
Stadium[]
This mode will include various mini-games that the player can play whenever it feels like it. Some of these games can also be played in Classic Mode. With the difficulty adjusted based on what the player chose to play Classic Mode in. These games are available to be played as soon as the player boots up the game for the first time.
- Break the Stuff
- Break the Targets
- Board the Platforms
- Break the Targets AND Board the Platforms
- Race to the Finish
- Home-Run Contest
- Multi-Man Boogie
- 10 Man Brawl
- 100 Man Brawl
- 3-Minute Man Brawl
- 15-Minute Man Brawl
- Cruel Man Brawl
- Endless Man Brawl
- Poster Rush
Just like in XELAWL Megamixer (Loonie) Boogie-Woogie, the player will encounter characters from the main roster in the variations of "Multi-Man Brawl", instead of a specific team exclusive for this mode. Though the opponents cannot use the items that appear in the battle and they can even harm each other while trying to attack the player. Though every 50:th opponent will be against the character that the player has selected that will have stamina instead of being knocked out like the other opponents. Once the stamina has been depleted, the clone will transform into a new form. Once the clone has been defeated, the battle will carry on as usual until the player loses or all the opponents have been defeated.
Online Mode[]
This game can be played online, in ranked matches, matches with friends, lobby matches (where you can both join a lobby or create your own lobby) and Squad Strike. The player can also train online while waiting for a match. The player will be able to challenge other players of the same rank while playing "ranked battle". Though if there are none available, then the player will face opponents that are in the rank underneath. Losing a battle in a lobby or with friends, will not affect the players rank. There are ways to see how strong your opponent's internet connection is, where in the world the opponent is in the world (by country) and if the opponent is playing on WiFi. The player will also get to play "King of the Hill" with up to four players.
Tournament Mode[]

Tournament Mode is a multiplayer mode in "XELAWL Megamixer Boogie-Woogie". Just like Super Smash Bros. Melee and Super Smash Bros. for Wii U, up to 64 players can participate in a single tournament. Multiple players can use the same characters with the same palette swaps if they like, making it the only offline mode where players can do so. The seeding can be reshuffled at the start of the tournament in order to make sure certain opponents do not face each other too early on. The player can also decide if an additional battle should take place between the losers of the semi-finals to decide who gets the third place in the tournament. CPU only fights can be skipped if the player so wishes. If a person disconnects from an online-tournament for whatever reason, a computer-controlled character will be added in the place of that player. The announcer have multiple lines that it can shout between each "round", which includes: "ROUND 1", "ROUND 2", "ROUND 3", "QUARTER FINALS", "SEMI-FINALS", "THIRD-PLACE BATTLE" and "GRAND FINAL".
Training Mode[]
In this mode, the player can practice its skills under different circumstances. The player can pick which character it pleases and the opponent can be customized to the player's liking. Such as which opponent, the amount of opponents, the difficulty of the opponents and which actions the opponent will take. The player can also bring in any items that it wishes and even adjust the speed of the game and the height of the percentage-counter of both the player character and the opponent. If the player wants to, then a tutorial can be watched in order to learn all of the mechanics of the game (both basic and advanced). Along with what each button does on the controller and some basic strategies on how to play the game.
Posters[]
Posters have returned from XELAWL Megamixer (Loonie) Boogie-Woogie and they function the same. The posters for a playable character is unlocked by beating Classic Mode as that specific character. The rarer the poster, the more detailed it is with the rarest ones having a full detailed background, while the common ones just being transparent pictures. While most other posters can be bought in the shop by currency acquired by playing the game itself.
Franchise & Posters | Franchise & Posters | Franchise & Posters | Franchise & Posters | Franchise & Posters |
---|---|---|---|---|
1. - Animal Crossing
|
2. - TBA
|
3. - Comedy Central
|
4 - Crash Bandicoot
|
5. - DeviantArt
|
6. - Don't Toy With Me, Miss Nagatoro
|
7. - Dragon Ball
|
8. - Fire Emblem
|
9. - Gradius
|
10. - Granblue Fantasy
|
11. - Home Depot
|
12. - Kid Icarus
|
13. - Kirby's Dreamland
|
14. - Metroid
|
15. - Misc. Stuff
|
16. - Mother
|
17. - TBA
|
18. - My Little Pony: Equestria Girls
|
19. - Pokémon
|
20. - Pokémon Horizons: The Series
|
21. - Senran Kagura
|
22. - Skylanders
|
23. - Sony's Spiderverse
|
24. - Super Mario Bros.
|
25. - Super Smash Bros.
|
26. - The Legend of Zelda
|
27. - The Thief and the Cobbler
|
28. - XELAWL Megamixer
|
29. - Yo-kai Watch
|
30. - Ys Origin
|
TOTAL AMOUNT OF POSTERS: 345 |
Shop[]

In the shop, the player is able to buy posters and music tracks with the coins that has been gathered while playing the game and beating various modes. The shop itself looks just like it does in Super Smash Bros. for Wii U with some items being on sale for up to 50 %, depending on the day and what the player has bought before and what is currently available. Sometimes, items that can be unlocked through a challenge can be bought here for a higher price to convince the player to clear the challenge in order to unlock the item, but give people an alternative if the challenge cannot be completed. There are no microtransactions in this game!
Art Canvas[]
Just like the Art Canvas in Anya's and Miri's Fun Land, the player can use stickers to create various pictures. These stickers are usually unlocked after playing matches/modes with a certain character (playing a match as Big Core unlocks stickers related to Gradius). Some posters can also be used in this mode, with a few exceptions. The player can also adjust the background of the canvas to create crazy scenarios and take pictures of them, kind of like the Trophy Mode in the Super Smash Bros.-games. The saved pictures can be shared online with friends and even get grades based on their creativity and overall complexity. These pictures can also be used as a background to the player’s online-profile if the player so wish.
Promotion Pictures[]
Announcement Pictures[]
These pictures were released on DeviantArt to announce certain things about this game. The date in which the announcement was made is shown underneath the "text" underneath the picture.
Character Milestone-Pictures[]
The characters are split up into "milestones" that usually consists of ten characters each. Though exceptions can be made if the roster is not fully even and/or if more characters were added to the roster while the characters were being worked on.
Trivia[]
General[]
- This will be the first "XELAWL Megamixer-game" that will not recieve any DLC, nor will any of the characters recieve any movesets. This does not include any former Special Features who had their movesets already made elsewhere.
- On 9/7-25, the amount of posters surpassed the amount of trophies in Super Smash Bros. Melee (290).
Character[]
- Haruka is the first unlockable character that is confirmed and the first character to be brought over from the Super ARC Bros. Brawl-series.
- Big Core is the second character that was brought over from the Super ARC Bros. Brawl-series, though this was the first that was a boss and not playable.
- Venom is the first character to not be confirmed alongside a stage.
- Nitros Oxide is the first former Special Feature to be confirmed, thus making Rilla Roo the first character to be confirmed alongside one.
Stages[]
- Ponyville Town Hall is the first stage to have songs swapped out after it was officially confirmed.
- Oxide Station was originally supposed to be a starter-stage, but it was changed into an unlockable one shortly after it was revealed. Thus making the distribution between starter-stages and unlockable stages an even split with 22 each.
- Oxide Station is also the first to recieve additional songs after it was confirmed, instead of having songs just swapped around like Ponyville Town Hall.
Items[]
- Clonopy Machine was originally planned to be the sub-boss, but it was later reworked into a regular item. It was also the very first brand-new item that was confirmed for this game.
- Wiglett was one of the two characters to recieve a page without any purpose before it was added as an item to this game.
- The Fan was confirmed for this game but it was later replaced by the Parasol.